And now, we are on to Mass Effect 2. This one I felt like I had to be even more broad with my thoughts due to the fact that I absolutely love the story line in the second game. It’s still popular among fans, a favorite out of most, I cannot choose this over the third game or vice versa.
How would I start this off? Hmmm, that’s a good question, I mean to tell you the truth, when I first started my play through, I was informed by my dear brother that things would get much more complicated. He specifically mentioned the upgrades and loyalty missions which I made my top priority once I started.
I’m not sure what I enjoyed most in this game, the loyalty missions, or the ones towards stopping the Collectors, but I tell you, it wasn’t such a surprise to me when I learned that what the Reapers were really doing to the Protheans was harvesting them, by turning them into monsters, and enslaving them to break down the captured human colonists into paste to construct a giant human Reaper.
|You didn’t see that coming.|
Now that I know how to do Samara’s mission, I enjoy it, and the story about how it goes. Sad how one of Samara’s daughters decides to abuse the ability to be an Ardat-Yakshi, and Diana seems pleased in the end that you have avenged her daughter. I wonder if anyone ever tried killing Samara in the final showdown, just to see what happens.
I also like the story behind the krogan clan formed and how Mordin’s former assistant hopes to develop a new cure for the genophage. I of course, chose not to have it end that way, we don’t need a rogue clan running around breeding and start a new uprising, do we now?
Sometimes I wish this game had more development around the turians, but it doesn’t, however the rite of passage for Grunt is also another one of my favorite loyalty missions despite being challenging at times.
|I kill it every time|
That’s right, I’ve killed the thresher maw, every time I do that mission. It’s not as hard as it looks. You just need to stick to cover and aim carefully. That is why the Collector particle rifle is my best friend when it comes to fighting large or heavily armed enemies. Its capacity and accuracy are just what I need to take down a strong foe. Even though your goal is to survive, killing it is a bonus. I’m sure a lot of you have accomplished killing it on Insane difficulty. Nevertheless, I like thresher maws, I killed one once in the Sparta system in the Artemis Tau cluster. Now that was certainly no fun driving around in circles to avoid the nearly fatal green stuff it spits at you. Never liked driving the Mako.
I chose to romance Garrus on my first play through, and yes everyone is right, he is a little awkward first, but the moment he comes into my Femshep’s cabin en route to the Omega 4 Relay, he starts to slowly get a confidence boost once she comforts him. Sure a forehead bonk may not seem like a lot but trust me, I think it’s just the way he talks and is more affectionate by the time you get to the third game: that’s what makes we fangirls go nuts.
I am also guilty of romancing Thane, which isn’t regrettable either. He’s really sweet with his words and when he calls my Femshep “siha”. Then he finally opens up to you before the final battle that he doesn’t want to die. I had tears in my eyes reading his final message at my terminal after his death on the Citadel. Now that was my one two-timer play through.
|Now what’s more freaky tha- DIRECT INTERVENTION IS NECESSARY|
I think it’s safe to say that the Collector General and Harbinger are the main villains. Harbinger is stuck in deep space with the rest of the Reapers so it uses the Collector General to have access to harvesting humanity in the galaxy….until they can enter the galaxy and do the harvesting themselves. Even though you never fight this General, he’s the one who seems to always been under Harbinger’s control, then Harbinger takes control of the other Collectors through the General it seems.
Isn’t it irritating when you’ve almost killed a drone and then Harbinger assumes control of it? Just like Sovereign assumes control of Saren. Then after that, it yaps on and on: “Focus on Shepard,” “This hurts you Shepard,” Since Harbinger and the Ur-Didact are both voiced by Keith Szarabajka, there’s some Harbinger references to things the Didact does or says. I love that, and any memes about assuming direct control.
Sometimes I wish there was more interaction between Shepard and Harbinger, seeing that it’s the largest and leads all the other Reapers. That’s why I like at the end of the Arrival DLC, you get to talk to Harbinger. It’s a short conversation that I wish was much longer, but obviously it wasn’t the time and place if an asteroid is about to collide with a mass relay! I’ve always saved that DLC for last since it’s closely connected to the third game, plus when you talk to Harbinger in the end, you talk to it directly instead of through the Collector General. It just makes the brief interaction more epic.
Another epic moment would be, you know how Harbinger releases control of the Collector General just as the base is about to explode? I feel like at that moment, the General realizes what it once was just before it dies. I don’t know, it just looks like a powerful moment. Did you ever feel the same way?
Okay, I think this ramble is totally disorganized but there’s one more praiseworthy thing I want to mention. I love the music in this game, especially during the suicide mission from when you go through the Omega 4 relay, all the way to when the Normandy escapes the base just as it blows.
Well, that ramble went longer than I thought, so up next will be the third game, and then after that I’ll share my thoughts on the DLCs that I have played.
Closing this off with my favorite Harbinger quote: “Human, you’ve changed nothing. Your species has the attention of those infinitely greater. That which you as Reapers are your salvation through destruction.”